THE USE OF SCATTERGORIES GAME TO INCREASE THE VOCABULARY MASTERY OF THE FIFTH GRADE STUDENTS OF SDN 2 PLOSO JATI KUDUS IN ACADEMIC YEAR 2013-2014

DZURIYATUL ISMAH, SITI (2014) THE USE OF SCATTERGORIES GAME TO INCREASE THE VOCABULARY MASTERY OF THE FIFTH GRADE STUDENTS OF SDN 2 PLOSO JATI KUDUS IN ACADEMIC YEAR 2013-2014. Update Test thesis, Universitas Muria Kudus.

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Abstrak

Vocabulary is a basic language component that can be used to explore thoughts and ideas for the students to study English. Mastering vocabulary can make the students better to raise their English ability in learning process. Teaching vocabulary of the fifth grade students is not easy because the students still have limited the English words. Some students feel bored and not interested in learning English in the class, the teacher just give attention to the result of the teaching process in the class, not the process to make the students enjoyed to understand the meaning of English words in learning process. This condition also happened in SDN 2 Ploso Jati Kudus. After analyzing the problems in that school, the writer assumes to use a technique that is scattergories game to increase the students’vocabulary mastery. When this technique is used, the students can solve the problem in vocabulary which needs translating the words, since they do not work individually with own limited comprehension. They will create and build the English words to their partner. This research has purposes to find out the answer the statement of the problem. The purposes of this research are: (1) to explain how scatergories game can increase the vocabulary mastery of the fifth grade students of SDN 2 Ploso Jati Kudus in academice year 2013-2014. (2) to find out whether or not scattergories game can increase the vocabulary mastery of the fifth grade students of SDN 2 Ploso Jati Kudus in academic year 2013-2014. This research is a classroom action research which followed by two cycles. In each cycle is conducted through four steps; plan, action, observation and reflection. The subject of this research is the fifth grade students of SDN 2 Ploso Jati Kudus which consists of 35 students. In this research, the writer uses two instruments; observation sheet and test. The result of this research shows that there is improvement in vocabulary mastery of the students taught by using scattergories game. It is proved by the result of achievement test. In the first cycle, the average score of the students’ vocabulary mastery was 65.85, there were 10 students got score under passing grade. The percentage of the students that got score above passing grade from the pre-reflection until first cycle was improved about 5.14%. In second cycle, the average score of vocabulary mastery was 75.71. There is a significant improvement about 9.86% with the previous cycle; almost the students got the score more than passing grade. Besides, the teacher’s and students’ activities are improved in every cycle and the students’ problems are decreased. The writer concluded that the use of scattegories game can increase the vocabulary mastery of the fifth grade students of SDN 2 Ploso Jati Kudus in academic year 2013-2014. Therefore, writer recommends some suggestions. The teacher must know about the technique before applying it in order that the teacher is not confused during teaching and learning English process, the teacher also always supervise the students. The students must take part in teaching and learning English process in sharing the content of the English words, so the result can be success.

Item Type: Skripsi/ Thesis (Update Test)
Kata Kunci: Vocabulary Mastery and Scattergories Game
Subjects: Bahasa dan sastra > Bahasa Inggris
Program Studi: Fakultas Keguruan & Ilmu Pendidikan > Pendidikan Bahasa Inggris
Depositing User: Unnamed user with username librarianumk1
Date Deposited: 24 Dec 2014 05:47
Last Modified: 24 Dec 2014 05:47
URI: http://eprints.umk.ac.id/id/eprint/3818

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