Improving Students Vocabulary Mastery By Using Text Twist Game as a Media (A Classroom Action Research) of the Seventh Grade Students of SMP Islam Al Madina Kaliombo Pecangaan Jepara in the Academic Year 2012/2013

Sholihin. , Sholihin. (2013) Improving Students Vocabulary Mastery By Using Text Twist Game as a Media (A Classroom Action Research) of the Seventh Grade Students of SMP Islam Al Madina Kaliombo Pecangaan Jepara in the Academic Year 2012/2013. Skripsi Sarjana thesis, Universitas Muria Kudus.

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Sholihin. 2012. Improving Students Vocabulary Mastery By Using Text Twist Game as a Media (A Classroom Action Research) of the Seventh Grade Students of SMP Islam Al Madina Kaliombo Pecangaan Jepara in the Academic Year 2012/2013. Skripsi. English Education Department, Teacher Training and Education Faculty, Muria Kudus University. Advisors: (i) Fajar Kartika, SS, M.Hum (ii) Dr. H.A. Hilal Madjdi, M.Pd Key words: Vocabulary, Text Twist Game, Classroom Action Research. Students cannot say or write anything in English without knowing words to support their creativity. Therefore, students are hope to be able to perform language skill such as listening, speaking, reading and writing. The language component such as structure, vocabulary, spelling and pronunciation are taught to support developing of four language skill. However, the students got difficulties to understand the meaning of word. The seventh grade students of SMP Islam Al Madina Kaliombo Pecangaan Jepara also argue that the foundation of understanding about the text knows the meaning of vocabulary in the text. Understanding the fact, the writer is eager to help them by using Text Twist Game as a media to improve mastery incvocabulary of the seventh grade students of SMP Islam Al Madina Kaliombo Pecangaan Jepara in academic year 2012/2013. The purpose of the research is to improve of students’ vocabulary mastery by using Text Twist Game. The research will give some useful information about teaching vocabulary by using Text Twist Game will be more interesting to students. This research applied a classroom action research. The research was conducted in the seventh grade students of SMP Islam Al Madina Kaliombo Pecangaan Jepara in the first semester of academic year 2012/2013. The number of the students in the classroom was 28 students; 15 male and 13 female. The data of this research was taken from the result of written test and the check list of observation of those three cycles conducted. The findings of the research showed that: (1) on the first cycle, there were 13 students who had got scores under the criteria Minimal Score of 70. The mean score was 66,79 as sufficient categorized. The students’ response were not observable appear yet when being taught by using Text Twist Game as a new media in vocabulary. Teacher has difficulties to teaching vocabulary by using Text Twist Game. (2) On second cycle, the total students who had got scores under the Criteria Minimal Score got down from 13 as 2 and the mean score was 86,43 as good categorized. The students’ concentration is increase and students are more active and creative in twisting words activity. Teacher can control teaching learning well. (3) On third cycle, there is no students whose got scores were under the Criteria Minimal.The result of the third written test was optimal that the mean score got was 90,71 as Excellent categorized. The students and the teacher are to be confidence, more enjoyable, interactive and creative on this cycle. This research comes to the conclusion that Text Twist Game can improve the students mastery in vocabulary of the seventh grade students of SMP Islam Al Madina Kaliombo Pecangaan Jepara in academic year of 2012/2013. Thus, the writer suggests that a teacher should give short, clear and simple instructions in using Text Twist Game as a media in teaching vocabulary. The aim is to get the students’ respond to show the students’ understanding to what the teacher wants. Besides that, the teacher should more evaluate students’ worksheet through discussion, so they will feel happy and proud because their works are appreciated.

Tipe dokumen: Skripsi (Skripsi Sarjana)
Additional Information: (i) Fajar Kartika, SS, M.Hum (ii) Dr. H.A. Hilal Madjdi, M.Pd
Uncontrolled Keywords: Vocabulary, Text Twist Game, Classroom Action Research
Subjects: Bahasa dan sastra > Bahasa Inggris
Divisions: Fakultas Keguruan & Ilmu Pendidikan > Pendidikan Bahasa Inggris
Depositing User: Diana Diana
Tanggal Deposit: 09 Jul 2013 04:00
Last Modified: 09 Jul 2013 04:00
URI: http://eprints.umk.ac.id/id/eprint/1355

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